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Special Notes
THESE RULES SUPERSEDE ALL OTHER RULES
Items in
ORANGE
indicate a change or a revision in the previous rules played by,
please make note of these revisions
Approved on 09/30/2002 Revised on
09/13/2007 |
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Rules of Play
I. GENERAL
- The purpose of this league is to promote fellowship
among the churches and to provide wholesome fun for the participants of the
churches. As such, sportsmanlike conduct is expected.
- The season shall consist of as many weeks as are
necessary to complete the games. Time off allowed for holidays. Season will
end with a banquet and the championship game.
- If two teams have the same percentage of games won at
the end of the season, they shall have a play-off series consisting of three
games.
- PLAYER
REQUIREMENTS: All players shall be in the attendance at the church or one of
the Sunday School classes at the church with whom he/she plays. He/she must
be in attendance 50% of the time. If the player attends a church that does
not have a dartball team in the league, then the player may play on the team
of another church of his/her choice within the league. Players under the age
of 13 must have a parent or legal guardian present to play. Older players
have the option to play and should be played first.
- Any player entering the game as a pinch hitter will be
allowed five free darts if he desires.
- If a team needs to postpone a game, it is the duty of
the manager (team captain) to contact the opponent and arrange another date.
- Each team will have a minimum of five players and not
over nine players in each game. Each player less than nine will constitute
an out each time he/she comes up to bat.
- Each manager (team captain) will appoint a board and
foul line umpire. Each team will furnish a score keeper. It is the
duty of each manager (team captain) to see that the team bats in the right
order.
- No smoking will be allowed in the room where the games
are being played.
- Players must attend or play 50% of regular season
games to be eligible for tournament play.
- Trophies will be awarded to the season winner, and
tournament winner. Trophies will be awarded to the individual with the
highest batting average (a player must bat no less than 75 times); to the
individual with the most RBI's and to the home run leader.
II. SCHEDULE OF GAMES
- All games are to be played on Thursday nights at the
various churches. Since it is impossible for each team to have every other
game at home, the order of play shall be set forth by the president of the
league, subject to a vote of approval by the participating team captains
prior to the opening of the season.
- There will be three games played each Thursday night,
with the first game starting at 7:30 p.m.. The games may be started earlier
by consent of both managers (team captains).
- Snacks
(refreshments) are to be set out prior to the start of the first game. No
breaks are necessary to eat.
- Visiting teams will get 10 minutes to practice without
interruption immediately prior to the start of the first game.
III. SETUP OF GAMES
- All darts are to be APEX 4-feather darts. The home
team will furnish the darts to be used in the game.
- Not less than one dozen darts will be used for
practice and the game.
- All dartboards are to be alike in size and the center
of the board is to be 42 inches from the floor. The board is to be
perpendicular to the floor.
- The foul line shall be 20 feet from the board.
IV. RULES OF PLAY
- Darts are to be thrown under-handed.
- Anyone stepping on or over the foul line will be
called out.
- If a player does not bat when his turn comes to do so
and this is discovered before the inning is over, he/she shall be out, and
will lose his/her turn at bat. If any runs score after there should have
been three outs they will not count. If it is not discovered until after the
inning is finished, the inning will count as a legal inning. The lead off
man/woman the next inning will be the one immediately following the
man/woman who made the third out in the inning in question.
- A dart not hitting the board (inside the board's green
border) is an out.
- A dart hitting the ceiling, floor or any other object
before hitting the board is an out.
- A dart
hitting the board but not sticking or falls off as soon as it hits the board
is a "dead dart"--the batter must rethrow the dart.
- A dart sticking in another dart already on the board
is declared a "dead dart"--the batter must rethrow the dart.
- A dart that
lands on one of the bases is a live dart and must be left where it sticks.
Do not remove the dart unless it is to advance the runner after the next
batter. If the second batter hits the same base as the first batter, the
first dart to land on that base will be the dart to be advanced to the next
base. Do not place the darts in the corners of the bases after a hit just to
make the bases more accessible.
- A dart hitting the "double play" with no runners on or
with two outs is declared an out. A dart hitting the "double play" square
with less than two outs and one or more runners on base is declared two
outs. The runner nearest home plate is out along with the batter.
- A dart
hitting the "sacrifice" square is declared an out. The batter is out. If
there are runners on base with less than two outs, the runners all advance
one base. If there are two or more outs, this out will end the bat for this
side and no runs score.
- If a batter reaches the first base on a "walk" or an
"error", no runners score until the bases are loaded.
- All runners on base will advance one base if the
batter hits a single ("1").
- All runners on base will advance two bases if the
batter hits a double ("2").
- All runners on base will advance three bases if the
batter hits a triple ("3").
- All runners on base will score if the batter hits a
home run ("H").
- "STRIKE"--If the dart sticks in any brown or unpainted
surface of the board inside the green boarder--three strikes is an out.
- "FO'--is fly out or foul out, the batter is out.
- "BALL"--if dart hits here it is a ball, four balls is
a walk and the batter will take first base.
- "E"--is an error. The batter goes to first base and
any runners advance one base except the runner on third. The runner on third
only advances to score a run if the bases were already loaded.
- "FOUL BALL"--If dart sticks here it is foul, batter
throws another dart.
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